Description

Orion
Lander is based off the classic arcade game, Lunar Lander.
"Now,
the first thing that springs to your mind when looking at
these pictures of Lunar Lander probably isn’t "Gran
Turismo". And yet, there are not one but two reasons
why the Playstation’s flagship racing game could never
have happened without Atari’s 1979 attempt at simulating
the Apollo moon landings.
Firstly, Lunar Lander was the first hit game to use the "vector"
graphics system, where the computer used maths to actually
draw lines on the screen to create the game’s graphics
in real time, rather than simply moving around a pre-defined
character (called a "sprite"). Vector graphics were
the groundbreaking predecessor of the polygon-based display
system that drives all of today’s sophisticated texture-mapped
3D games, which would be simply impossible to do the old,
sprite-based way.
Secondly, Lunar Lander was the first game which tried, in
its simplistic way, to be an accurate simulation of something
that gamers could never do in real life. There are no enemies
in Lunar Lander, just a limited fuel supply which you have
to use carefully and sparingly if you’re not going to
smash your fragile lunar module to bits on the moon’s
rocky surface, and the tiny, delicate maneuvers you have to
perform to touch the module down gently and safely were the
polar opposite to the gung-ho lasers-ahoy blasting of every
other coin-op game of the time. All games which aspire to
"realism" over no-nonsense arcade thrills owe a
big debt to Lunar Lander. If only they knew, eh?"
[http://worldofstuart.excellentcontent.com/world/front/history10.htm]
Concept

The
player’s ship must touch down safely on the planet’s
rocky surface. The player’s ship has rotational thrusters,
which can orient the ship. A main landing thruster provides
players the ability to adjust their course. Subtle adjustments
to the ship’s trajectory and speed will be necessary
to pilot to a suitable landing site. Due to limited fuel,
they will not be able to thrust all the way to the pad. Players
will instead have to use the low gravity environment and their
momentum to traverse the terrain. To safely touch down on
a level area of the planets surface, players must minimize
both their horizontal and vertical movement; otherwise the
landing module will crash. There are also meteors crashing
into the planet’s surface (and deforming the terrain).
The ship will crash if it comes in contact with a meteor.
Other graphical features include a starry background (with
varying color intensities and velocities), and a particle
fountain (decaying color) from the ship’s main thruster.
Video

Includes
Sound. Demo of Version 2.0 and the various camera angles.
Download
low quality QuickTime
Download
high quality QuickTime
|
|
| Original
Lunar Lander Arcade Machine |
 |
| Original
Lunar Lander Screenshot |
|