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Using OpenCV's
Haar cascade face detection functionality, I was able to throw
together a realtime head tracking program. I coupled this
with a 3D "virtual window" demo, a homage to Johnny
Lee's Wii-based head tracking demo. Performance is suprisingly
good. On my 2.16 Ghz MacBook I am tracking at 25 frames per
second - sufficient for realtime intereaction with no obtrusive
reaction delays. Additionally, I've optimized the code so
that only 50% of a single processor core is consumed (and
that's on my realitively slow laptop).
Quicktime Video
- Johnny Lee style targets
Quicktime Video
- 3D Objects
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