Pseudo-3D Video Conferencing with a Generic Webcam

When conversing with someone via video conference, you are provided with a virtual window into their space. However, this currently remains both flat and fixed, limiting its immersiveness. Previous research efforts have explored the use of 3D in telecommunication, and show that the additional realism can enrich the video conference experience. However, existing systems require complex sensor and camera setups that make them infeasible for widespread adoption. We present a method for producing a pseudo-3D experience using only a single generic webcam at each end. This means nearly any computer currently able to video conference can use our technique, making it readily adoptable. Although using comparatively simple techniques, the 3D result is convincing.

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Reference

Harrison, C. and Hudson, S. E. 2008. Pseudo-3D Video Conferencing with a Generic Webcam. In Proceedings of the 10th IEEE International Symposium on Multimedia (Berkeley, California, USA, December 15 - 17, 2008). ISM '08. IEEE, Washington, D.C., 236-241.

© Chris Harrison